Premier League · 2024/25
Brighton
Over 38 matches, Brighton create most danger through the middle (1.07× the league norm), and concede most down their left (1.08×).
66 scored, level with xG
59 conceded, level with xGA
Where the shots come from
Shots faced
every shot, or counted by zoneBrighton, 2024/25 · final 35m.
vs league average · 1.00 marked · share of xG
Shots taken
every shot, or counted by zoneBrighton, 2024/25 · final 35m. A further 1% of their shots came from outside this window.
vs league average · 1.00 marked · share of xG
Shots faced
every shot, or counted by zoneBrighton, 2024/25 · final 35m.
vs league average · 1.00 marked · share of xG
Flanks and routes
Danger conceded by flank
left against right · open play onlyBrighton concede more down their left: more attacks there, and better ones.
- Attacks faced
- 1.14×
- Chance quality
- 1.29×
Shots on the weak flank per shot on the strong one
xG per shot on the weak flank versus the strong one
Set pieces are excluded, since a corner has no flank. Sides within ten points of an even split are treated as level, since a season is short enough that smaller gaps are usually noise.
Crosses or through balls
open play onlyBrighton take 15% of their open-play danger from crosses and 16% from balls played through the middle.
Measured from the action immediately before each shot. This shows whether a side works the ball wide or through the middle; which flank they progress down cannot be derived, because no free source publishes pass locations.
Who does the work
Territory and pressing
1.00 = league averageBrighton spend more time than most in the final twenty yards, but turn less of that territory into danger.
- Territory won1.17×
8.5 deep completions a match
- Territory allowed0.88×
6.4 conceded a match
- Pressing1.19×
10.6 opponent passes per defensive action
- Freedom to build1.10×
13.8 of their own passes allowed
- Danger per arrival0.89×
0.186 npxG per deep completion
A deep completion is a pass finished within about twenty yards of goal, and PPDA counts an opponent’s passes per defensive action. A lower figure is a harder press, so the bar inverts it to keep every row reading the same way. This describes where the ball ends up rather than how it travelled: no pass or carry record exists in this data, so progressive passes and carries are genuinely out of reach rather than merely absent.
Share of attacking output
non-penalty xG plus expected assistsBrighton’s attack is effectively 12.6 players. A side spread across fourteen absorbs an absence that one built on nine does not.
52.8% of their attack is doubtful or out. Kaoru Mitoma, Yankuba Minteh, Georginio Rutter, Yasin Ayari, Simon Adingra, Jack Hinshelwood, Carlos Baleba.
- Kaoru MitomaInjured14.8%
- Danny Welbeck11.5%
- João Pedro10.4%
- Yankuba MintehInjured10.3%
- Georginio Rutter75% chance8.6%
- Yasin Ayari75% chance5.2%
Share of the squad’s non-penalty xG plus expected assists, so it counts chances taken and chances given alike. Penalties are left out because they describe who the club nominates rather than who creates. Contributors under 2% are not listed, though they still count towards the spread above.
Creator to finisher
shots and xG per pairing- Kaoru Mitoma→Danny Welbeck2.0 xG7 shots · 1g
- Georginio Rutter→Danny Welbeck1.7 xG7 shots · 3g
- João Pedro→Kaoru Mitoma1.6 xG6 shots · 2g
- Yankuba Minteh→Kaoru Mitoma1.5 xG3 shots · 2g
- Yankuba Minteh→Danny Welbeck1.5 xG8 shots · 1g
- João Pedro→Carlos Baleba1.0 xG4 shots · 1g
- João Pedro→Simon Adingra0.9 xG5 shots · 1g
- Danny Welbeck→Yankuba Minteh0.9 xG4 shots · 2g
The pass immediately before the shot, so a player who starts moves without playing the final ball will not appear here. Roughly seven in ten shots name their creator.
How the season splits
Danger by scoreline
leading, level or behindBrighton produce most of their danger with the game level (49% of their xG).
- Ahead24%
- Level49%
- Behind27%
- Ahead
- 24%
- 15.7 xG · 114 shots
- Level
- 49%
- 32.3 xG · 257 shots
- Behind
- 27%
- 18.0 xG · 164 shots
The scoreline at the moment each shot was struck, rebuilt from goal times. Sides that trail often will look busier in attack than they really are.
Home and away
same team, two recordsBrighton travel well. Their home and away numbers are close.
Shots faced and shots stopped
two different jobsBrighton allow 1.58 xG a match, and concede 4.9 more goals than the league converts that into.
- Chance prevention
- 1.58
- Shot stopping
- -4.9
xG allowed per match. Mostly the outfield shape, and it tends to repeat.
Goals prevented against the league rate. Largely the keeper, and it swings year to year.
Measured against the league’s own conversion rate rather than raw xG. Blocked and off-target shots carry xG that can never be scored, so comparing goals to raw xG would mark every side in the division as leaky. A high block share means bodies in the way rather than chances denied.
