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Premier League · 2025/26

Over 38 matches, Brentford create most danger through the middle (1.13× the league norm), and concede most down their right (1.09×).

Attack · 7th
1.14
1.75 xG per match
55 scored, 11.3 below xG
Defence · 14th
0.91
1.60 xGA per match
52 conceded, 7.1 below xGA
Chance quality
0.163
xG per shot · 10.8 shots/match
Set pieces
32%
of their xG · 26% conceded

Where the shots come from

Shots faced

every shot, or counted by zone
0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots1% of shots · 7 shots3% of shots · 13 shots3% of shots · 17 shots1% of shots · 7 shots0% of shots · 1 shot0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots1% of shots · 4 shots3% of shots · 13 shots8% of shots · 38 shots7% of shots · 35 shots2% of shots · 8 shots0% of shots · 2 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots1% of shots · 3 shots3% of shots · 15 shots6% of shots · 32 shots7% of shots · 37 shots5% of shots · 24 shots1% of shots · 6 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 1 shot0% of shots · 1 shot3% of shots · 13 shots5% of shots · 23 shots2% of shots · 12 shots6% of shots · 28 shots1% of shots · 3 shots0% of shots · 1 shot0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 2 shots4% of shots · 22 shots5% of shots · 24 shots4% of shots · 21 shots4% of shots · 21 shots1% of shots · 5 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots2% of shots · 9 shots2% of shots · 10 shots3% of shots · 16 shots2% of shots · 10 shots1% of shots · 4 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 1 shot0% of shots · 1 shot1% of shots · 3 shots1% of shots · 3 shots0% of shots · 2 shots0% of shots · 0 shots0% of shots · 0 shots0% of shots · 0 shots8%7%6%7%Their goalLeftRight
Share of shots<1%1–2%2–4%4–6%6%+

Brentford, 2025/26 · final 35m.

Left0.89×21%
Centre1.01×57%
Right1.09×22%

vs league average · 1.00 marked · share of xG

Flanks and routes

Danger conceded by flank

left against right · open play only

No meaningful side bias. Brentford concede about evenly on both flanks, so neither is worth targeting over the other.

Left
10.3 xG116 shots · 0.089
Right
11.9 xG138 shots · 0.086

Set pieces are excluded, since a corner has no flank. Sides within ten points of an even split are treated as level, since a season is short enough that smaller gaps are usually noise.

Crosses or through balls

open play only

Brentford take 11% of their open-play danger from crosses and 17% from balls played through the middle.

Open passes
62%
Through balls
17%
Crosses
11%
Dribbles
6%
Rebounds
4%
Headed share of xG26%

Measured from the action immediately before each shot. This shows whether a side works the ball wide or through the middle; which flank they progress down cannot be derived, because no free source publishes pass locations.

Who does the work

Territory and pressing

1.00 = league average

Brentford move the ball about as the league does.

  • Territory won0.93×

    6.3 deep completions a match

  • Territory allowed1.08×

    7.3 conceded a match

  • Pressing1.07×

    11.6 opponent passes per defensive action

  • Freedom to build0.98×

    12.1 of their own passes allowed

  • Danger per arrival1.15×

    0.244 npxG per deep completion

A deep completion is a pass finished within about twenty yards of goal, and PPDA counts an opponent’s passes per defensive action. A lower figure is a harder press, so the bar inverts it to keep every row reading the same way. This describes where the ball ends up rather than how it travelled: no pass or carry record exists in this data, so progressive passes and carries are genuinely out of reach rather than merely absent.

Share of attacking output

non-penalty xG plus expected assists

Brentford’s attack is effectively 9.3 players. A side spread across fourteen absorbs an absence that one built on nine does not.

15.4% of their attack is doubtful or out. Mathias Jensen, Sepp van den Berg, Jordan Henderson.

Share of the squad’s non-penalty xG plus expected assists, so it counts chances taken and chances given alike. Penalties are left out because they describe who the club nominates rather than who creates. Contributors under 2% are not listed, though they still count towards the spread above.

Share of defensive work

tackles, blocks, clearances, recoveries

Brentford’s defensive work is effectively 12.9 players. A side spread across fourteen absorbs an absence that one built on nine does not.

25.0% of their defensive work is doubtful or out. Sepp van den Berg, Mathias Jensen, Jordan Henderson.

Share of the squad’s defensive contribution: tackles, blocks, clearances, interceptions and recoveries combined. Goalkeepers record none of it, so a keeper never appears here however much the side depends on him. This statistic begins in 2025/26, so there is no earlier season to compare against.

Creator to finisher

shots and xG per pairing
  1. Kevin SchadeThiago3.0 xG11 shots · 3g
  2. Dango OuattaraThiago2.5 xG6 shots · 1g
  3. Mikkel DamsgaardKevin Schade2.0 xG9 shots · 2g
  4. Mathias JensenThiago1.8 xG7 shots · 0g
  5. Vitaly JaneltThiago1.7 xG4 shots · 2g
  6. Mikkel DamsgaardThiago1.6 xG9 shots · 1g
  7. ThiagoKevin Schade1.5 xG6 shots · 1g
  8. ThiagoDango Ouattara1.4 xG6 shots · 0g

The pass immediately before the shot, so a player who starts moves without playing the final ball will not appear here. Roughly seven in ten shots name their creator.

How the season splits

Danger by scoreline

leading, level or behind

Brentford produce most of their danger with the game level (43% of their xG).

  • Ahead35%
  • Level43%
  • Behind21%
Ahead
35%
23.4 xG · 118 shots
Level
43%
28.9 xG · 186 shots
Behind
21%
14.3 xG · 105 shots

The scoreline at the moment each shot was struck, rebuilt from goal times. Sides that trail often will look busier in attack than they really are.

Home and away

same team, two records

Brentford are a noticeably different side by venue, creating 0.76 xG more per match at home, and conceding 0.41 fewer.

Home · 19 matches
xG2.13
xGA1.39
Shots12.0
Away · 19 matches
xG1.37
xGA1.80
Shots9.5

Shots faced and shots stopped

two different jobs

Brentford allow 1.60 xG a match, and concede 2.6 fewer goals than the league converts that into.

Chance prevention
1.60

xG allowed per match. Mostly the outfield shape, and it tends to repeat.

Shot stopping
+2.6

Goals prevented against the league rate. Largely the keeper, and it swings year to year.

Expected at league rate53.6
Actually conceded51
Shots faced that were blocked34%

Measured against the league’s own conversion rate rather than raw xG. Blocked and off-target shots carry xG that can never be scored, so comparing goals to raw xG would mark every side in the division as leaky. A high block share means bodies in the way rather than chances denied.